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  • 1) This is a hybrid e-federation. Which means you are allowed to use real wrestlers (WWE, TNA, and so on), or created wrestlers. This is assuming that no one else is using the wrestler in question.
  • 2) The EMF-WWE is a storyline/competitive federation. Which means we will focus on storyline matches, and have competitive matches as well. Be sure to read rule 3 what system we will be using for competitive matches.
  • 3) In order to make sure that EMF-WWE's focus is about good, quality storylines. While giving RPers a reason to RP. As well as to cut down on time to decide matches, and possible e-fed drama there will be a unique system put in place for this federation of both skill, and chance. Be sure you know, and understand this rule before joining. If you join, without understanding it, then it's on you for not reading this.
  • -Matches will be judged by how good an RP is to another on a scale to 1-10.
    -The number you get represents the number of pieces of paper thrown in a hat, and picked out at random.
    -The paper picked will be the winner. So you both need to be good, and lucky to win in the EMF-WWE.
    -Someone who does not RP at all will automatically get a 0, and lose the match automatically.
    -In the case of a multi-wrestler match, and a handler handing more than one wrestler in the match. You may not request that one particular of your wrestler wins. This is to avoid people trying to increase their odds. If you don't want a particular wrestler to win, you either don't RP, or you can request a wrestler not win (you still can RP in that case). In either case you will be given a number of "0". If you RP with both wrestlers, then whoever is picked is the winner, no if, and's, or buts about it. Also, in the case of a title match where the "less desired wrestler won, while you RPed for both characters", I will not swap the title after the match if you RPed for both.
    -I will explain on a separate page at some point the full reason to have this system, but for now, if anyone wants to ask why I put in place this system, my e-mail is greato25@hotmail.com
  • 4.) A big reason for rule #3 is because I want to be apart of this fed as an active RPer. While not being the central reason why people win, or lose. All decisions regarding my characters will not be made by separate judges. However, if there is no judge available this is what happens.
  • -RP's will be judged individually, not against each other in this one case.
    -As long as I write an RP with some effort, my default number is 5. Some effort is defined by not one line, and not posting at all. Only I may be harder on myself on this rule. (and I likely will be if I feel I deserve it.)
    -As long as my opponent RP's the lowest number is a 6, the highest number they can get is a 10, depending on RP quality. So I am automatically the underdog.
    -If one RPer RP's, and one doesn't, the one who didn't RP loses, end of story.
  • 5) You may be required to wrestle once a week. In rare circumstances, usually with your consent, you may also be double carded. This will be avoided where possible but it may occur at times, particularly to those handlers with multiple characters.
  • 6) You must post at least one Roleplay per match, before the deadline. Failure to do so will result in you jobbing the match. Persistant no-shows without good reason may result in dicipline, e.g. suspensions, or in extreme circumstances, termination. In addition, all Roleplays must be in Roleplay format. Dialogue must be by the character that is in the match in a IC manner, whether it be verbal or not verbal . Any RPs that the staff decide could count as "OOC comments" will not count.
  • 7) Being booked against a jobber works the same way as facing a real opponent, and you will still lose the match if you fail to RP.
  • 8) A Champion will lose his championship if they fail to RP for a title defence.
  • 9) If you know in advance you will be unable to RP, you must contact a member of the EMF-WWE Staff (preferably Mike) as soon as possible. We will attempt to come up with a solution, but only in rare circumstances will you be removed from a match already on a card.
  • 10) There is no limit for amount of active wrestlers. This rule is likely to change in the future as the EMF-WWE grows, and when it does, everyone who has more than the limit will be grandfathered in.
  • 11) The deadline is Midnight (Eastern Time) the night before the event. You will be notified if this deadline is extended or shortened.
  • 12) The limit of wrestlers in a stable is 6.
  • 13) Interference/Run Ins for a match are allowed, and if you wish to do one, you should email the details to a member of the EMF-WWE staff. These will not, however, always be accepted by the staff.
  • 14) No racist remarks of any kind. Anyone posting them in a roleplay or on the forums will be subjct to diciplinary action, which may include termination.
  • 15) In the event of both RPers no showing a match, the first RP posted after the deadline will win the match. However this RP, like all other RPs, must be in RP format (spoken by the character concerned etc.) Any RPs judged not to be in this format will not count and thus will not win the match.
  • 16) You may not do the following during a roleplay:
  • - Use another handlers character(s) without their permission.
  • - Break Kayfabe (e.g. use personal details about the handler, talk about gimmicks being given out by writers, or anything else deemed to break Kayfabe.)
  • - Make comments that are deemed to be racist.
  • - Post Graphic sex scenes.
  • Violating any of these rules will be punished with a warning (except in the case of severe racism, or anything else which causes severe offence, in which case the staff reserve the right to terminate an account immediately). Commiting the same offence again after a warning may, and in most cases will, result in a termination.
  • 17) Any new characters, or any changes to existing characters (including their image) must be approved by a member of the EMF-WWE staff, who reserve the right to reject them
  • 18) Roleplays must not be copy and pasted from another e-fed, regardless of whether you wrote them or not. Any roleplays which are found to have been used in another Fed will be disqualified.
  • 19) All rules are enforced under the judgement of the EMF-WWE staff. There can be no arguments about how the staff handle particular situations, or the staffs interpretation of these rules.
  • 20) It is not the responsability of the EMF-WWE staff to remind you of these rules. While they may remind you on occasions, it is your responsability to know the rules.
  • 21) All EMF-WWE Rules are subject to change, and as such, this page should be checked from time to time.